![]() ![]() ![]() Of the 78 non-story male characters I looked at, only four were black males (one may have been, but I could not have definitively said). ![]() This means you’re not going to encounter any random black women in any enclaves around the map in story mode. I’ve long praised the diversity in State of Decay, so imagine my surprise when I realized there were no black female character skins outside of the two story characters, who are also available as Breakdown heroes. I was surprised to find that the numbers weren’t as positive as I expected. Still, it’s the best method I have, since I don’t have a gaming PC or a PC version. I also may not have a full view of skins, even in the original game, though I can at least say this is all story characters. Of course, since I’m working from visuals only, and because different things happen sometimes with the same character model, as I’ll discuss later, this is imperfect research many characters are of indeterminate racial makeup, which while interesting in and of itself, is not helpful in dividing characters into categories. But is State of Decay as diverse as it feels? As part of my series looking at character models in the original game and unpacking different ideas of representation, I set out to explore racial breakdowns in the game. In these moments, it feels like a game doing things right. Often, in Breakdown, it’s easy to play with a largely female community. In Lifeline, you begin as a female soldier fighting alongside a Hawaiian man and a black man. State of Decay feels very diverse you begin story mode as a black man and the first person who joins you and your friend is a Latina. ![]()
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