![]() I am voluntarily choosing to access this Website because I want to view, read, or hear the various available materials.I will not permit any person under 18-years old to have access to any of the materials contained within this Website.I have the legal right to access and possess adult material in my community.I am an adult, at least 18-years old, and the age of consent in my jurisdiction.Visiting this Website if you are under 18-years old and the age of consent may be prohibited by the law of your jurisdiction.īy clicking "I Agree" below, you state that the following statements are accurate: The materials that are available within this Website include graphic visual depictions and descriptions of nudity and sexual activity and must not be accessed by anyone who is under 18-years old and the age of consent. ![]() Not saying that couldn't still happen though, people make stupid decisions all the time.This Website is for use solely by responsible adults over 18-years old (or the age of consent in the jurisdiction from which it is being accessed). some kind of runtime DRM check that Oculus own hardware is present) but given that they have publicly stated that they do not want a closed platform, that would be a PR disaster and probably hurt them more than it would gain them. There is of course the possibility that Oculus will start intentionally blocking this (e.g. no proper support for room scale VR), but a very worthwhile low hanging fruit. Of course it would not be as good as native Vive support (e.g. So XStoryPlayer developers would need to enable this, but (at least in theory) that should be very easy to do - definitely much easier than adding native Vive support. This is trivial for the developer, but less easy for others. this Ars Technica article, each game (XStoryPlayer in this case) needs to be patched because Oculus has included a code signing check on the runtime DLLs, so to load the librevr replacement DLLs instead you need to patch the application. ![]() Not sure if librevr will work with XstoryPlayer, couldn't figure it out anyway.Īccording to e.g. ![]()
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